Hi all, recently I have been implementing the upgrade menu to appear when the player completes a wave instead of simply placed on the map for the player to engage with. This way, the player will not forget the upgrade option is there which I found happening a lot of times during my playthroughs. I have brand new graphics as well.
New HUD graphics and optimisation #indiegame #gamedev #indiedev #pixelart #madewithfusion pic.twitter.com/VN4WSbBZEE
— YZee Games (@YZeeGames) April 15, 2018
Apart from that, I have been mainly working on optimisation, it now feels incredibly smooth, running constantly at 60FPS handling all the zombies I throw at it.
The game is almost in a state of usage if it wasn’t for one bug; zombies phase through walls. This ruins the whole concept of building as you can imagine.
Thanks.
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