Hi all, recently I have been implementing the upgrade menu to appear when the player completes a wave instead of simply placed on the map for the player to engage with. This way, the player will not forget the upgrade option is there which I found happening a lot of times during my playthroughs.  I have brand new graphics as well.

Apart from that, I have been mainly working on optimisation, it now feels incredibly smooth, running constantly at 60FPS handling all the zombies I throw at it.

The game is almost in a state of usage if it wasn’t for one bug; zombies phase through walls. This ruins the whole concept of building as you can imagine.

 

Thanks.